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Posted by : LeonDelgado martes, 25 de noviembre de 2014


Arsharkadon es una de las más poderosas dragonas de Arcadia. Con mas de 5000 años de existencia, Arsharkadon gobernó el continente de Manathar hasta que el Rey durmiente la derroto en combate. Desde entonces se había considerado destruida.

Sin embargo, Arsharkadon sobrevivió al combate y fue rescatada por Ishvara, quien la ascendió al estado de Demonio y la llevo al abismo donde el poder de ella creció. En la actualidad Arsharkadon ha logrado invadir de nuevo el continente de Manathar, tratando de destruir a su odiado enemigo Pendragon y a sus hijos. Con ella están varios clanes de dragones y demonios que han acudido a su llamada, incluyendo a Barbatos , un poderoso Balor que es la mano derecha de Arsharkadon.







Sobre Perfiles de Arcadia: Hoy veremos la historia y el perfil de personaje de uno de los NPC's de Arcadia. La información en este blog tiene el propósito de informar a jugadores y Narradores mostrándoles la historia detrás de un personaje y sus estadísticas. Al mismo tiempo estos perfiles sirven de inspiración para personajes (de jugador o NPC) que pueden existir en el mundo de Arcadia.


Arsharkadon, Abyssal Queen Dragon
Female great wyrm red dragon 26/ Outsider 2/ Barbarian 1/ Sorcerer 2/ Warlock 2
CR: 32              LE        Large    Colossal Native Outsider (fire)
Int: +6; Spd 40 ft., fly 200 ft. (Average)  Senses: blindsense 60 ft., darkvision 120 ft., low-light vision, Perception +25

Defences
DF: In Dragon Form 74 (–8 size, +2 Dex, +6 training, +8 armor, +9 Deflection, +7 shield, +40 natural), touch 19, flat-footed 72; Or in human form 42, touch 27, flat-footed 40; In Hydra Form 52, touch 24, flat-footed 51.
DR: 10/good. 
CMD: 47 in human form; Or 71 in Hydra form; Or 83 in Dragon Form.
Hp: In Human form 462; Or in Hydra form 687; Or in Dragon Form 777 (HD 40d12+1d12+2d6+2d4+495) (changing form recovers 45 hp).
Resistances: Resistance to acid 10, cold 10, electricity 10, and fire 10, damage reduction 20/magic, immunity to fire, magic sleep effects, and paralysis, spell resistance 32, vulnerability to cold.
Destiny Points: 5
For: +33, Ref: +24, Will: +32,

Offence
Space/Reach: 30 ft./20 ft. (30 ft. with bite)
Melee: In Human form use MuthrexLoax (+2 Keen Human Bane Vorpal Brillant Energy Greatsword) +48/+43/+38/+33 (2d6+6/17-20x2), against humans+50/+45/+40/+35 (2d6+6+2d6/17-20x2); Or in hydra form 12 bites +45 (4d6+10/x2); Or In Dragon form +54 bite (8d6+19/ 19-20x2); or Full Atk +54 Bite (8d6+19/ 19-20x2), +52 clawsx2 (4d8+10), +51 wingsx2 (2d8+10), +51 tail slap (4d6+28);  Or Raged Dragon Form +56 bite (8d6+21/ 19-20x2); or Full Atk +56 Bite (8d6+21/ 19-20x2), +54 clawsx2 (4d8+12), +53 wingsx2 (2d8+12), +52 tail slap (4d6+31).
Ranged: +43 in human form; or Range touch attacks +32 in Dragon form.
Base Atk: +32 (40+ 2 Epic –8 size)
CMB: +46 in human form; Or +61 in Hydra form; Or +73 in Dragon Form.
Attack Options:
Smite Good (Su): Once per day Asharadon can use the ability Smite (good) as a paladin of destruction, for a number of rounds equal to his Cha bonus. Once a target is mark she gets +8 to attack and +40 to damage against that target if is good.
Rage (Ex): Asharadon can fly into a screaming blood frenzy once per day. In a rage, Asharadon gains phenomenal strength and durability but becomes reckless and less able to defend himself. She temporarily gains a +4 bonus to Strength, a +4 bonus to Constitution, and a +2 morale bonus on Will saves, but he takes a –2 penalty to Defense. The increase in Constitution increases Asharadon  hit points by 90, but these hit points go away at the end of the rage when his Constitution score drops back to normal.
Breath Weapon (Su): 70-ft. cone, 24d10 fire, Reflex DC 40 half.
Crush (Ex): Area 30 ft. by 30 ft.; Large or smaller opponents take 4d8+25 points of bludgeoning damage, and must succeed on a DC 40 Reflex save or be pinned.
Frightful Presence (Ex): 360-ft. radius, HD 39 or fewer, Will DC 38 negates.
Improved Snatch (Ex): Against Huge or smaller creatures, bite for 4d8+17/round or claw for 4d6+8/round.
Tail Sweep (Ex): Half-circle 40 ft. in diameter, Small or smaller opponents take 2d8+25 points of bludgeoning damage, Reflex DC 40 half.
Combat gear (use in combat): Scroll of Heal (UMD DC 31)x2, Time Stop scrollx2, Potion of Protection from energy (120 pts)x4.
Spell-Like Abilities: 12/day—locate object; 3/day—suggestion; 1/day—discern location, find the path. Caster level 19th; save DC 18 + spell level.
Spell-Like Abilities (Caster Level 40): 1/day (unless specify)- Darkness 3/day, Desecrate, Unholy blight, Poison 3/day, Contagion, Blasphemy, Unholy aura 3/day, unhallow, Horrid wilting, Summon monster IX (fiends only), Destruction
Sorcerer Spells Known (Spells: As 22th-level sorcerer. MP: 235; save DC 18 + spell level): 0—dancing lights, detect magic, mage hand, prestidigitation, read magic, resistance; 1st—alarm, Mage armor, magic missile, shield; 2nd—cat’s grace, cure moderate wounds, darkness, detect thoughts, pyrotechnics; 3rd—dispel magic, haste, protection from energy; 4th— Breath Weapon Substitution, charm monster, Dispelling Breath, greater invisibility, spell immunity; 5th—mass inflict light wounds, feeblemind, hold monster, shadow evocation, Draconic Polymorph; 6th— greater dispel magic, heal, mass suggestion; 7th—insanity, reverse gravity, Greater Teleport; 8th—Polar Ray, mass charm monster, symbol of death; 9th—Gate, energy drain, Magma Geiser.

Statistics
Str: 49 (+19), Dex: 14 (+2), Con: 33 (+11), Int: 30 (+10), Wis: 27 (+8), Cha: 28 (+9),
Feast: Augment Summoning*, Leadership, Cleave, Draconic Knowledge, Flyby Attack, Great Cleave, Hover, Improved Initiative, Improved Snatch, Iron Will, Multiattack, Power Attack, Quicken Breath, Snatch, Suppress Weakness, Wingover. Weapon Focus (Bite), Weapon Focus (Claw), Improved Natural attack (Bite), Improved Natural attack (Claw), Improved Critical (Bite), Energy Substitution (Icy).
Trained Skills (LB +14): Bluff +26, Concentration +27, Diplomacy +27, Intimidate +276, Knowledge (arcana) +28, Knowledge (geography) +2224Knowledge (history) +24, Knowledge (the planes) +24, Knowledge (religion) +24, Perception +26, Stealth +4, Search +26, Sense Motive +26, Spellcraft +26.
Lenguages: 1 Local lenguage, plus Sylvan.
Racial Traits (already applied): Draconic Might (Max Level Bonus to Skills is 14 instead of 10).
SQ: SQ blindsense 60 ft., damage reduction 20/magic, darkvision 120 ft., immunity to fire, magic sleep effects, and paralysis, low-light vision, spell resistance 32, vulnerability to cold


Gear: Bracers of Armor (+8), Ring of Protection +9, +5 Large Adamantine Shield animated, Ring of Three wishes (2 remaining), Rod of Maximize, MuthrexLoax (+2 Keen Human Bane Vorpal Brillant Energy Greatsword). 

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